Guild Wars 2 launches … with a few hiccups.


As some might have noticed, Guild Wars 2 launched yesterday.  I finally had to a decide on a character, any character.  I had tried most of the classes in beta and liked them all, but eventually settled for an Asura necromancer.   I’m actually enjoying this class more than I did in the beta.  The starting area is nice and busy, the main city of Rata Sum is fairly easy to navigate (although I managed to fall off it), I’ve been dabbling in crafting and enjoying that, I like the system with the small toolbar/limited spells that can be changed by switching weapons.   It’s all good.

However, I’m annoyed that we were unable to play for some of the day despite spending a significant amount more for these two days of early access (i.e. the digital edition).   All the other bugs, such as not being able to be in my guild, or using the trading post, are irritating, but not being able to play at all is the worst.   I took advantage of the time the game was down to go to the gym and do some shopping, but it’s not the point.  I’d paid, and I wanted my access!   Funnily enough, I wouldn’t be so bothered after the start, because the game is free to play (after purchase) anyway.  It’s the two days that we bought at £7.50 a day that bother me!

Guild Wars 2 launches … with a few hiccups.

One thought on “Guild Wars 2 launches … with a few hiccups.

Leave a comment