Getting excited about Elder Scrolls Online!

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Time for my weekly yearly update!

I’ve been trying to remember the last time I got really excited about a game coming out.  I don’t tend to buy single player games on release because it’s so much more satisfying to buy them cheaper a year later.   Skyrim was an exception, because I wanted to play it alongside my son (him on Xbox360, me on PC).  If it’s a good game, it will still be good a year later, won’t it?  To be honest, I regret pre-ordering two copies of Skyrim.   We could happily have played Oblivion for another year or so, then bought Skyrim with the DLC at a fraction of the price.

MMOs are different though, because if I want to play and level alongside my guild, I have to buy the game on release.  (For “alongside”, read “several levels behind”).   This means forking out the maximum cash at the beginning.   And while I’m committing so much money already, it would be foolishness not to pay a few quid extra for the Imperial edition.

What worries me about getting so excited, though, is that I know my excitement levels are going to fall at some point and I hope it’s not too soon.    Morrowind and Oblivion were games that I bought cheaply, after release, and spent many happy hours with.   Skyrim, I enjoyed, but I have an awful feeling that I enjoyed the anticipation more.  After all, my son was really excited, and we used to talk about Skyrim together.  A sort of folie a deux, if you will (he became bored with Skyrim much more quickly than with Oblivion).   With the Elder Scrolls Online, my guild are talking about it, which just encourages me!   But when is my excitement going to wear off?  I hope it’s a year, or even six months down the line, and not, well, at launch! 

 

Getting excited about Elder Scrolls Online!

What the eye doesn’t see, the heart doesn’t grieve over

It’s an old saying, and apparently applies equally as well to the denizens of Skyrim as it does to their real life counterparts.

Although I have had fun moving things and bodies about to create hilarious scenarios, it hadn’t occured to me to take such practical advantage of the ability to move apparently useless objects.

But would it work in real life?  Next time you want to leave work early, try putting the wastepaper bin over the boss’s head.  Go on, I dare you.   I double dare you.

What the eye doesn’t see, the heart doesn’t grieve over

Zombies and giant spiders.

This has become a Skyrim household.  My son and I play side by side, me on the PC, him on the Xbox360, both trying not to watch each other’s game too much in case we get spoilers.   I’m a spell-casting Breton, he’s a shield-bashing Nord.  For more than half the time, we seem to be doing different quests, which makes it interesting.  He has explored the south-west of the map.  I’ve explored the north-east.  Both of us have been trying to avoid spoilers during this first playthrough.   There has been the odd slipup, particularly when he said “I wish  you hadn’t told me that the Companions are (spoiler!)”, and I said “I didn’t know that the Companions were (spoiler!)!”

Anyway, zombies and giant spiders.  Is it just me?  I don’t have anything against the idea of them as a one-off enemy.   At some point, a giant spider must have seemed a really cool and original idea.   That must have been some time ago.   Tolkien’s time perhaps.

Zombies also have a history that goes back before video games.  According to wikipedia, they have appeared in fiction since 1929 and in films since 1932 (and long before that in folklore).   It’s natural that they would make an appearance in a video game at some point.

But why are giant spiders and zombies in so many games?  It doesn’t matter if the theme is fantasy or sci-fi, those old spiders and zombies seem to find their way in one way or another.

The trouble with giant spiders, is that they are just very, very big spiders.  I can understand that if somebody finds small spiders scary, big ones would be terrifying.   But I happily share my house with the small variety, and am lucky enough to live in a part of the world where they’re unlikely to harm me.  I don’t feel that I get the intended sense of threat from a giant spider.   Maybe if it was the very first time I’d heard of a giant spider, and I suddenly came across one in a game, now that might give me a shock.   But giant spiders in games have become so common place as to become accepted.   I’d actually be more surprised to see a normal sized spider in a game.

Zombies and undead – every time I walk into a tomb in a game and see a body, I wonder if it’s going to get up and fight me.  Again, if I could go back to that very first time, never having played a game where dead isn’t really dead, and see a skeleton start to get up from the ground for the very first time, now that would be something.   But again, it’s now expected.  I felt like prodding the unmoving occupants of some of the burial places in Skryim.  What’s wrong with you?  Why can’t you fight like your “friends”?

I did have a zombie moment several years ago.  I think I had played games with undead characters in the past (Grim Fandango in particular), but it hadn’t been scary.   Then I played Thief: The Dark Project. Oh my.

Zombie from Thief: The Dark Project.   Not so scary in 2011, are you?

Back then, my son was little, and I used to play after he’d gone to bed, in dim light, with the sound turned up so that I could sneak around and listen for enemies.   The first time I heard a zombie groan behind me I was terrified.  It took me forever to play through the game, because of the zombies, with saves about every 5 seconds.  It was the most scared I’ve ever been in a game.

But it was a first.   And since then, I’ve seen zombies and walking undead by the coachload.  There’s no shock value.  It’s still a little scary, and disturbing in that these were once people.  I think I could become more involved in a full zombie story where you get to know people before they become zombies, or perhaps are investigating one solitary zombie and maybe their evil zombie-master.  But in Skyrim, at the moment, they just feel like another annoying mob, like bandits or wolves.  The shock value has gone.

(Still love Skyrim though!).

Zombies and giant spiders.

Skyrim is ruining my life.

Like many people around the world, I have spent a scary amount of time over the last couple of days playing Skyrim.   Which is a problem, as I have quite a lot to do this weekend.   I was a big fan of Morrowind and Oblivion, so I had an idea I was going to like Skyrim, but it has exceeded expectations.   I love it.   I love that the NPCs notice things and comment if they see you rifling through bins, or knocking things off shelves in their shop.   I love the voice acting so much that I actually listen to it, instead of reading the subtitles and clicking through.  I love the feeling of a big open world.

Anyway, no time to write.  Must get back to Skyrim.  When I left last night I’d interrupted some political meeting and set fire to everybody, because I could.   I must see if I have an earlier save.

Skyrim is ruining my life.

Skyrim. Dada dum. Dada dum. Dada dum dee dee dum.

I loved Oblivion.  I loved Morrowind.  In fact, I last played Morrowind only a matter of months ago.  So I have been eagerly looking forward to Skyrim.

But with reservations.   The other games were so time consuming.   I’m planning to play Star Wars: The Old Republic with my guild, and that will take up most of my free gaming time.  And I’ve watched the gameplay videos and, I can’t put my finger on it, but they aren’t screaming at me that I must play this game.

Maybe it’s because I didn’t find combat the most interesting part of the other games.  What I loved was the feeling of being immersed in a big world, with interesting quests, drama, people to offend or befriend.    I haven’t yet got that feeling from the videos.

Given my lack of time, and lack of enthusiasm for the videos, maybe it would be best to wait.   It’s not an MMO, that I need to start playing along with my guild.   In a couple of years I could probably pick up the game plus expansions for half the original price, and by that time there would be wealth of user mods.

So why do I keep feeling I must have this game, must have it now?

It’s the music.  “The Elder Scrolls theme as sung by a barbarian choir”.  Since I first heard it, I haven’t been able to get it out of my head.

Christopher Plummer!  Max Von Sydow!

Am I really buying a game for the theme tune?  No, that’s just the main reason for buying it.  I really do want to recapture that magical  feeling of being in the Elder Scrolls world.  It’s a perfect opportunity for escapism.

Skyrim. Dada dum. Dada dum. Dada dum dee dee dum.